Hello, Iā€™m Jeremy DeVos, a UX designer based out of Grand Rapids, MI. I specialize in graphic design and user research.

Eden

Gardening App Project

MY ROLE:

UX DESIGNER

DURATION:

4 WEEKS

Project Overview

Client Needs: I wanted to make an app that would allow users to enhance their gardening experience and find the plants that they needed.

Solution: An app that allows users to find the plants they want, plan their garden layout, track their progress, and receieve up-to-date almanac info for their area.

Client
Myself

Year
6/01/2023

Audience
App users that interested in gardening

Team Mates
Thinkful Support Team

My Contributions
Project Development, User Research, Wireframing, Usability Testing

Impact
1. Created an app that satisfied gardening needs that were not being met by current market offerings

Research Methods Used: Persona Development, Competitive analysis, User Surveys, User Interviews

Research and Analysis

Research Period: 2 Weeks

Competitive Analysis

  • Gardenize App

    Strengths: Good branding, low-friction interface

    Weaknesses: Can be clunky, need to manually enter lots of data

    Oppportunities: Reduce text entry needs and allow for other options

    Competitor 1: Gardenize
  • Planter App

    Strengths: Well ordered info for plants, well designed garden planner with drag and drop interface

    Weaknesses: High subscription fees, gaps in plant database, no weather info

    Opportunities: Emphasize plant sourcing and reduce costs through merchant parnerships

    Competitor 2: Planter
  • Seed to Spoon

    Strengths: Slick UI with good information on the nutritional aspects of the plants users want to grow

    Weaknesses: App is geared towards selling products from the company in a way that immpacts usability

    Opportunities: Focus on unobtrusive interface and hide monetization from users

    Competitor 3: Seed to Spoon

Persona Development

Jessica Lawrence

Age 36 - Spa Owner

Matt Davis

Age 26 - Broker

Angela Nelly

age 31 - HR

Persona Development: 3 Different persona ideas showcasing the thoughts, emotions and desires of the kinds of users who would be interested in a gardening app

Key Motivations: Beautifying their lawns, environmental concerns, health and self-sufficiency

Key Frustrations: Finding sources for their plants, weather and pests, cost and labor of keeping a good garden

Pain Points: Time constraints, searching for products, planning burden

Most avid gardeners have a few traits in common. Anyone who is starting a garden will have their own property, time and money to put towards gardening. Gardens need plants, and the plants have to come from somewhere. Users that are working on their garden are concerned with how they can find the plants that they need for their garden. Weather and watering are also chief concerns.

Brand Personality and Style Guide

During the sketching portion of the app creation, I needed to make sure that the app had a strong identity that would give it a memorable profile. I developed a branding system to make sure that the look and style were consistent for users and anyone interested in the app.

User Flows

Working with the design, I created user flows to map out how to best create the best app experience. See the complete flow in more detail here: https://tinyurl.com/yf7adbdy

The logo design for the app went through many revisions. The logo had to be instantly recognizable and also emphasize what the eden app was all about. I settled on the image of a seed as it conveyed the beginning of the creation of a new garden and also served to mark the beginning of the app experience and served as a good anchor to use to return to the home screen of the app.

Logo

Mood Board Creation

I put together a mood board, emphasizing the relaxed and earnest attidtude of setting up your own garden.

Once the research process was completed, I went to work on setting up wireframes and needed to make sketches for what I wanted to accomplish with my app.

Wireframes & Prototypes

After the sketches were completed, I began work on the wireframes. The wireframes required a lot of effort to intially lay out in order to accomodate the many features that I would be adding to the app.

I laid out the pages and features in order to see what would work. I wanted a grid for users to use to plan out their gardens, along with a way to find store selling the plants they needed and on demand weather and almanac info for their area. Finally, the users could create an even calendar to help them with watering schedules.

With the initial wireframes established, I set about making them into a higher fidelity. This is where all of the branding and styles went into play. I found that the wireframe kept growing as I added more and more pages to flesh out the app features.

The prototype phase took a lot of testing and revision. The tests I did revealed issues when it came to the navigation and readability of the text that I had added.

Conclusion

I Was Satisfied with the way that the app turned out. This was my most complex project to date and I put the majority of my effort into prototyping and wireframing to make sure that the project could satisy all of the features that I had added to it.

The Prototype Was Successful since I made sure to start with a low-friction mindset that would allow users to always find their way back to the home screen of the app and avoid dead ends.

Challenges During the Design Phase Accessiblity issues cropped up during the testing phase that led to some editing of the type design. There was a mission creep factor during the wireframing that led to a larger scope than anticipated due to the amount of features that had to be added in.

Next
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CLC Site Modernization Project